I really wanted to make sure that I considered not just what I thought the cards might do, but what they actually had done
While is pretty steep for a 5/3 creature, when it enters, its first chapter destroys target creature a foe controls, its second chapter is the your foe loses the game one, which is obviously awesome, and the third chapter draws you two cards and forces all players to lose two life
What serves as the kicker here is the Amulet Dragon, which not only banishes Spell cards from the GY but also gains attack power per Spell banished
Notably, opponents can't try to stop you from activating it by removing your snow lands
At common, Piercing Exhale continues the tradition of excellent green fight spells weve seen in several sets in a row now