This is one example of the many ways Wizards of the Coast is trying to make Magics 30th anniversary as memorable as possible
The majority of these changes were positive for the game - As years passed, going second became weaker as end boards became stronger, so the difference in card economy by not drawing going first helped remedy this problem
ThisMagic: The GatheringFINAL FANTASY Scene Box, Camp Comrades, contains 6 traditional foil borderless scene cards, 6 Art-Only scene cards, 3 Play Boosters, and a paper display easel
What this includes: Permanents that cause counterspells to no longer be castable Permanents that cause your spells to be uncounterable Permanents that counter/exile counterspells that are cast Permanents that let you copy counterspells cast by other players What this doesn't include: Nonpermanents, because those would just be highly situational 1-for-1s Please suggest anti-control spells that fit these parameters, ask about my other helpful resources for EDH, or check out this link to my scryfall search for anti-control spells
For starters, there are 77 serialized Gold Chocobos in Final Fantasy collector boosters