I gave him an effect similar to "Mage Power" but reducing it to 250 instead of 500 cause it counts both fields, increasing his power as more spells and traps are in the field, just like a Mage should be, more magic = more power
If you're starting out, here are some key tips to help you progress, based on insights from players who had early access
If you've read to this point and are still interested in the deck, allow me to show you the ins and outs of how it works in general.
collection::magic-the-gathering-available::Shop Magic: The Gathering:: Non-budget Upgrades While this is a budget upgrade guide, there are a few non-budget cards worth keeping an eye on if you want to push the deck further
Tips and Tricks Museum does not have a hard once-per-turn, so if you run multiple copies, your combo potential increases accordingly