As is always the case, much of the fun of these decks is going to come from making modifications
We developed a workflow that asked concept artists and card artists to pull hallmark character designs from Yoshitaka Amanos original (and legendary) concept art, the original FFVI sprites, and the FFVI Pixel Remaster character portraits, to synthesize the most consistent elements of each characters design into something new. We also encouraged our artists to punch up finer details and bsexplore elements where they thought they could push (fabric, patterns, textures, etc.) Then, we would meet with the Final Fantasy VI review team, and they would give us feedback on what core elements they wanted to preserve and what new elements they were excited about. So they had the four games decided, but when it comes to Commander, thats only half the equation WOTC also needed to figure out which characters would lead each deck
Rikku, Resourceful Guardian Don't all Magic players want to be resourceful
C Scratches* There are large scratches or folds
It already looks like there will be too many Character Rares in Battle Legion to fold into Astral Radiance , so they will probably be saved for our August set