The fact that this glimmer can return as an enchantment after it dies makes this a very potent inclusion in decks that can go wide, and its a key tool to rebuild your hand and board after a sweeper
Cards like Teval, the Balanced Scale, Insidious Roots, and Kheru Goldkeeper make sure every graveyard interaction gives you a little something extra, whether its tokens, mana, or both
Admiral Beckett Brass Angrath's Marauders Brazen Buccaneers Captain Lannery Storm Captivating Crew Daring Saboteur Deadeye Plunderers Deadeye Quartermaster Deadeye Tormentor Deadeye Tracker Desperate Castaways Dire Fleet Captain Dire Fleet Hoarder Dire Fleet Interloper Dire Fleet Ravager Dreamcaller Siren Fathom Fleet Captain Fathom Fleet Cutthroat Fathom Fleet Firebrand Headstrong Brute Hostage Taker Kitesail Freebooter Lightning-Rig Crew Marauding Looter Prosperous Pirates Rigging Runner Rowdy Crew Ruin Raider Ruthless Knave Sailor of Means Shipwreck Looter Siren Lookout Siren Stormtamer Storm Fleet Aerialist Storm Fleet Arsonist Storm Fleet Pyromancer Storm Fleet Spy Wanted Scoundrels Wily Goblin
Take care, and well meet again in a flash
Nowhere to Run One generic, one black enchantment Uncommon Flash When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn