PSA 6's that look clean usually have something like this that isn't noticeable at first
When this was first spoiled everyone had the same reaction: "You can do that?" It was news to us, but we quickly adapted and set to work making beatdown decks that could reliably put this down on the second turn thanks to the vast array of newly available dual lands
Jeskai Black has access to cards good against opposite ends of the metagame, like Duress and Fiery Impulse, which means you can mold your deck to be good based on what you expect the metagame to look like
There isnt anything else to say, but drawing cards is good in Magic
Following the Series 1 template, each card places its starter inside a scene built from that regions most recognizable landmarks, items, and iconography, so the cards read like snapshots from a Trainers journey rather than studio portraits