Turns out Lorcana is basically a more simplistic version of Hearthstone or Legends of Runeterra, complete with a mixture of new and familiar mechanics I was able to understand effectively after a couple of practice games
In my preview column on the design of Dimir, I explained why grind (the "mill until you hit some number of lands" mechanic) wasn't the named mechanic of Dimir
Still, ante never technically went away as unsanctioned and kitchen table matches can still allow it if players agree to it, but it's likely that we have seen the last of ante from any sort of meaningful (or even casual) tournament play
And as a FINAL FANTASY VIII enjoyer (yeah, that's right!), you only play as Laguna in flashback sequences in the game, and I knew I'd want to get one of those into the set
As of now, there are 11 skeleton creature cards in historic, and many of them can be played in a competitive frame