To show how efficient this card is for the right deck, the final versions of Miracle Grow, which were dubbed Super Grow, used Mystic Enforcer as a finisher, since by the time you'd get around to casting it you had an all but guaranteed 6/6 flyer for four mana
By the way, Fatal Push will always be a pillar of the format, a great efficient card and the premium removal for all the decks that cant afford to go red
This is a Sorcery card featured in the Innistrad expansion that allows the player to return two random cards from their graveyard back into their hand
Since it has to attack to get its payoff, it's relegated mainly to aggressive decks, putting it in a rough position
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