In addition to the obvious things like Syphon cards (do some effect to each other player, gain benefits depending on how many other players this hit), there are cards that affect a random opponent, cards that give everyone the game the ability to join forces to create a big effect (for example, a sorcery that lets everyone pitch in mana and then lets everyone put lands into play from their decks), and Enchant Creature cards sorry Auras that boost the creature while preventing it from attacking to
The seven-ink card is what Sapphire and Steel excels in building towards, before unleashing Simbas mighty attack power - a whopping eight strength when he challenges - and a tough defence of six willpower
Weakness: Fighting (x2) Resistance: none Retreat: 2 #121 Wooloo Colorless HP70 Basic Pokemon [C] Rolling Rollout: 30x damage
maybe its drawing four cards for four mana as an instant
Continuous Spells: Much like the name implies, a Continuous spell is a spell card that, when played, stays on the field of play and has an effect that continues until removed by a players action - such as the use of a spell-destroying card like Mystical Space Typhoon