With only a few dozen games played, my early takes might be a bit off, but that's the thrill of new games, right
The Pacts are here too, such as the powerhouse Pact of Negation, which is valued at $24.29, while its green cousin Summoner's Pact is valued at $8.69
It's a relatively unremarkable card during the early stages of the game, but becomes much more powerful later on if you've got the mana to fuel itnot just for the number of cards it potentially adds to your hand, but because it enables you to hang on to them, rather than having to cut your hand back to the normal max at the end of your turn
Discovering once per turn on any dino entering the battlefield is a nutty amount of card advantage, kind of like a Gishath that splits the value up over time instead of all at once
Black has been the leader with cards like Reprocess and Vampiric Rites