Is it the abilities or the effects that catch your eye
This is a really nice 2-for-1, and while melding won't be happening very often, it's upside on a really good card

This deck contains: 1 60-card starter deck including 2 foil cards 11 Tokens 1 Rulebook 1 Booster pack containing 12 randomized cards Decklist: Amethyst & Steel 2 Akela - Wolf Pack Elder 2 Arthur - Wart 1 Fa Zhou - War Hero 3 Giant Cobra - Ghostly Serpent 3 HeiHei - Rambling Rooster 2 Helga Sinclair - Tough as Nails 1 Iago - Giant Spectral Parrot 3 Jafar - Aspiring Ruler 1 Jafar - Newly Crowned 2 Kashekim - Ancient Ruler 2 King Hubert - Phillip's Father 1 Madam Mim - Cheating Spellcaster 3 Mufasa - Respected King 2 Pain - Impudent Imp 2 Panic - High-Strung Imp 3 Rajah - Ghostly Tiger 1 Raya - Guidance Seeker 3 Razoul - Menacing Guard 2 Royal Guard - Bovine Protector 2 Tanana - Tribal Elder 2 Te Ka - Lava Monster 2 The Carpenter - Dinner Companion 2 Treasure Guardian - Foreboding Sentry 2 Amethyst Coil 2 A Very Merry Unbirthday 2 Double Trouble 2 Magical Maneuvers 1 Restoring the Crown 2 Retrosphere 2 Training Dummy Booster pack rarity breakdown: 2 Rares, super rares, or legendaries 3 Uncommons 6 Commons 1 Foil card of any rarity Related Products

Its funny how much the summary of this set might sound like my take on Tarkir: Dragonstorm , but somehow the feeling in gameplay is completely different
It is notable that she costs three ink and therefore is limited to using songs that cost three or less, but she just happens to be an Emerald (green) card, and thats a color with a handful of cheap, useful songs