It is no surprise that Villains feel right at home in the deep, dark depths of the shadowy Inkwell Caverns, and youll soon discover a bad bunch of scoundrels, showcased in the signature Lorcana style
These are some of my favorite card designs in this set
Of these strategies, the Locations would be the most interesting if not for one glaring fault

Chief Tui, Respected Leader Original Text 7 ink Storyborn Mentor King - 3/6 - 3 Lore Value - Uncommon Support (Whenever this character quests, you may add their Strength to chosen character's Strength this turn.) Errata Text 7 ink Storyborn Mentor King - 3/6 - 3 Lore Value - Uncommon Support (Whenever this character quests, you may add their Strength to another chosen character's Strength this turn.) HeiHei, Boat Snack Original Text 1 ink Storyborn Ally - 1/2 - 1 Lore Value - Common Support (Whenever this character quests, you may add their Strength to chosen character's Strength this turn.) Errata Text 1 ink Storyborn Ally - 1/2 - 1 Lore Value - Common Support (Whenever this character quests, you may add their Strength to another chosen character's Strength this turn.) Merlin, Self-Appointed Mentor Original Text 4 ink Dreamborn Mentor Sorcerer - 3/4 - 1 Lore Value - Common Support (Whenever this character quests, you may add their Strength to chosen character's Strength this turn.) Errata Text 4 ink Dreamborn Mentor Sorcerer - 3/4 - 1 Lore Value - Common Support (Whenever this character quests, you may add their Strength to another chosen character's Strength this turn.) Philoctetes, Trainer of Heroes Original Text 2 ink Storyborn Mentor - 3/1 - 1 Lore Value - Common Support (Whenever this character quests, you may add their Strength to chosen character's Strength this turn.) Errata Text 2 ink Storyborn Mentor - 3/1 - 1 Lore Value - Common Support (Whenever this character quests, you may add their Strength to another chosen character's Strength this turn.) What Are Bannings

6 Belle, Strange But Special (Enchanted) - $243.44 Set One, The First Chapter This is a card youre better off keeping on hand until youve built up an inkwell consisting of 9 cards just so you can avail this cards ability to generate one more ink and essentially grant you a substantial lead when it comes to lore